6 degrees of separation play9/20/2023 ![]() Naturally, the game is meant to be played in split-screen co-op and it's definitely better that way. The element of splitting the world in half and altering it in many different ways is interesting on its own, but it's rarely supported with puzzles that make it worthwhile. Each character can alter the world in different ways, like Rime cooling down geysers to allow Ember to pass, or Ember melting snowballs that block their way. This makes it important to be very mindful of where they are and where they should be. ![]() It splits the screen between the two and morphs depending on where they stand in relation to one another. This barrier is the central element of the game's puzzles. With a barrier separating Rime from Ember, cold from warm, the two must navigate multiple hub worlds on route to once and for all closing that distance between them. They meet on a bridge, existing in the same place but inexplicably different universes, one could say. The introduction sees these two drawn to each other, accompanied by very sweet narration that presets it all like a fairy tale. ![]() Ember dwells in a fiery land of orange and yellow while Rime lives in a frosty blue winter wonderland. Degrees of Separation tells the story of Ember and Rime, star-crossed lovers from opposite planes of existence.
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